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Ongoing v0.33b

Applicant

1.4
(7 votes)

Game Information

Version

v0.33b

Engine

HTML

Release Date

May 2, 2026

Last Update

May 18, 2026

Censorship

Uncensored

Overview

You arrive in the country of your dreams to achieve the main goal of your life - to succeed! And as you have always been taught, the surest path is long, painstaking and requires intelligence and patience... In general, the right road leads to College, but upon arrival you discover that everything is not so simple, and that you need to prepare better for passing the upcoming exams if you want to enter. So, you have to get used to a new city, among strangers, maneuvering between studying, earning money and... entertainment. I hope you will succeed or... change your goal to an easier one!

Installation

1. Extract and run.

Changelog

### 0.33 - v0.33 - - A three-stage bar work system has been added. The work now contains a "deck" of events. There are approximately 24 or 30 possible events in total. Each event has 4 to 6 variations depending on "success." - - Clothing affects the work roll. There are roughly three work blocks: Routine, Dialogues, and Risky-NSFW shifts. Professional clothing increases the chances of routine work, increases salary, and stat gains. Provocative clothing increases the chances of NSFW shifts. - - There are 4 event completion variations: Critical failure - failure - neutral - success. Reward and bonuses or deductions depend on the outcome. The outcome is determined by a stat check. That's how it is. - - 85 images have been added for events. Not for everyone, and not all of them are successful or good. But better than nothing. Working at the bar also now gives you a lot of stat boosts. And you can work there multiple times in a row. This is more of a bug that I'll fix later. - - The Bar has a unique mechanic called "Nick's Shield" - if your relationship with Nick is 30+, he'll stick up for you and mitigate negative check results. You change your relationship to a neutral result. It will also protect you from the worst possible outcomes of the NSFW event, but Nick doesn't fully approve of NSFW. If you agree to such events, he'll be displeased. That's how it is. - - New clothing system with 66+ outfits. Outfits are categorized by store. Outfits have tags, and now the stats are much more modest but more functional. And overall, the outfits are simply awesome. Outfits have requirements for wearing. The increase in promiscuity limit has been removed. - - Outfit "remembering" mechanic. You can mark a favorite or default outfit and automatically change to it after events. Why is this necessary? For changing before work or exercise. Simply convenient. - - New "naked" suit mechanics and underwear options. This is needed to avoid taking suit stats into account while sleeping. - - Added rewards for completing a collection. - - The wardrobe has been updated; it contains all outfits and can be sorted by tags. Convenient. - - The Mirror has been updated. It is now a fully-fledged location. There you can take a closer look at your outfit and view almost all of your stats—primary, job-related, relationship-related, and specific activity-related, such as your reputation with the Hostel or the Supplier. - - Also, the event difficulty check at work increases by 1 point every 3 days as you play. Why is this here? Because the war isn't over. - - A Patreon Gallery has been added. Each unique event unlocks a "memory" that can be viewed in this gallery. It also grants 12 points. These are needed to unlock old endings. For now, that's it; later I'll expand the rewards for these points and the ways to earn them through gameplay. And of course, there will be an expansion of scenes. For now, this is the most unfinished and untested aspect. It seems to be working, but it needs testing and fine-tuning. - 0.32 - Removed all cheat codes except the Patreon code. Patreon code now unlocks all endings in a gallery format. - Start of game reworked: - Added a skip button. - Lowered starting stats. - Changed Jenny's parting dialogue. - Jack's housing quest is no longer available by default. It now requires talking to Jenny. - Characters tab updated (player icon added). Full functionality will be restored in later bug fixes. - Personal quests added to provide goals and direction. - Dialogue and description textboxes introduced (not yet available everywhere, some issues remain). Appearance and image design will be editable in the future. - Library - : New design for the Library, Reading Room, and literature reading area. New themes added for Paula and conversations with her. - With relationship ≥20 with Paula in the Library, intimate topics become available, including the opportunity to explore her relationship with Mark. 1 new unique fully-designed scene added. - Café - : New themes for Café work (replacing previously replaced themes). - Rada's house - : New themes for cleaning, gossip, makeup tutorial, and barista tutorial. - New unique fully-designed scene for Rada's "second" quest (previously ended with her crying in the utility room). Scene activates at Rada's house. - Cleaning branch (Leonard) - : New unique fully-designed scene. Continuing to clean leads to an offer. Contains a Star Wars reference. - Cosplay scene - : New unique fully-designed scene: Paula (sexy witch costume) with Mark. Unlocked via Bar Upgrades (pool table) tree with high reputation with Nick. - Jenny–Gambler–Jack - : New unique scene continuing the branch. - Minor design update in an unspecified location. - Version 0.32a - Completed new visual style throughout. - Numerous bugs introduced, most fixed. - City design changed (pictures included). - Additional bug fix planned for the next day. - 0.31 - Changelog: - - The interface and the game's art have been redesigned. The game now has a new style and visual design. The game isn't fully "wrapped" in it yet, but significant progress has been made. - - Some non-NSFW images have been changed or added; these will be replaced gradually over the course of 2-3 updates. - - Stats gained or lost are now conveniently displayed in the upper right corner. Enjoy. - - Stat bars are now available for vroom-vrooming on the main screen. - - Some bugs have been fixed, and the balance has been slightly adjusted. - - I don't remember when the personal room was added to the Hostel... Damn. Basically, the activities in the common and personal rooms of the Hostel have been slightly expanded. - - The library's book selection has been significantly expanded. All stats are now +-. - - You can exercise in the common area of the Hostel, but the limit is +2 Fitness! - - Two quest lines have been started! - - Two scenes have been added: player-Leonard, one in each branch. Unfortunately, there are no images yet. - The Rada-Edward scene was added (partially, including the player). - - As the player progresses, they gain the opportunity (for now) to clean Rada and Leonard's House for a modest reward. - 0.30.5 - Added many small NSFW scenes for Rada, Paula (library and community center), and Jenny. - Waking up in Nick's apartment and Alim's room has been adjusted; there's now about a 30% chance you'll simply wake up empty-handed. The remaining 70% is split roughly 50/20 between new small NSFW events (5 to 7) and the existing large NSFW events. - Added Jenny's storyline, three unique NSFW events (no images yet) for the protagonist and Jack. - Added a private room in the Hostel, available for an additional fee. All the perks of Nick and Alim's locations are now available without NSFW events (excluding masturbation). - The room payment system has been changed. You can now choose whether to pay for a shared room or a private one. - The Cafe has been expanded; there's now a percentage chance of being groped, which will increase your promiscuity to a certain level. - Paula and her dialogue system in the library have been fixed. - Fixed a bug where it was impossible to pay off a debt at LoanShark (I hope). - Balance changes: - Clohing has been reworked. A little. More will be added in the next update. - AP has been increased, I think (I've forgotten how much and where). - AP deductions for travel between locations have been removed. - Starting limits for the number of days + promiscuity limits have been increased. - The economy has been slightly reworked, but not much yet. - The main jobs (cafe, library, and bar) now increase stats. The cafe especially boosts fitness. Not much, but it's a fair boost. More changes are coming. - Dialogues have been changed. Now, a dialogue that costs 1 AP (random minor) boosts a fixed amount of a stat (a randomly selected primary stat), apparently +1 or +2. - Dialogues that cost 2 AP (storyline and semi-storyline) give +1 fixed stat for the dialogue and have a 50% chance of boosting each attribute. - The promiscuity system has been reworked (not everywhere). The logic is as follows: peeping +1, near-sexual acts +1, sex with acquaintances +2, or let's say, purposeful sex, casual or with strangers, etc., as well as very hard or perverted +3 or +5. Not everything has been reworked yet, but the main part has been covered. - The visual update has been postponed to the next update – it's ready, but I don't have time to do everything at once. Alas. For now, you can check out some of the new clothing—it features the player character. I hope you enjoy it. - 0.30 - - Added the ability to upgrade the Bar. To do this, you need to unlock Nick's apartment. Talk to Nick there, selecting the appropriate dialogue option. After discussing expanding the bar with billiards and a quiz, you'll receive a trackable quest in Nick's card—go for it, it's all in your hands! - - Upon completing the quest in one way or another (there's no "closing" event with "winning" sex with Nick yet; I thought of that too late), you'll unlock two things. 1) The bar will randomly generate an event from 0 to 5 every day. If the unlocked upgrade rolls, a tournament will be held. Participation costs 50; winning earns 200, and finishing second earns you 50. The tournament uses a random number generator plus your event stat (intelligence for the quiz and fitness for billiards). Additionally, you'll receive +2 stats for a loss and +1 for 1st or 2nd place, so spending money isn't so frustrating. - - Each "unlocked" upgrade at night passively grants you a profile stat and also generates a small income, which is nice. After unlocking an upgrade, you'll receive a code in the endings window. Using it will transfer the upgrade to a new game, allowing you to receive perks from day one. - - Unlocking the Quiz contains three unique NSFW events, in which Mark and Paula participate. - - Unlocking the Billiards table is possible by purchasing a table from Larry or working at his Pawn Shop. There's an alternative path with a long quest. - - The alternative path contains three unique events for Paula and Mark, which can be replayed later (Mark films them on his phone) in dialogues with Mark. And yes, they are cosplay. - - The alternative path has one unique NSFW event with the player and Larry, where the main character... okay, spoilers. - - The Pawn Shop has been updated; you can now always work there as a cleaner. The key stat is the waitress skill (since there's no stat for cleaning yet) + 25% of beauty and social skills + minimum pay. It costs energy, but not time. - - Larry's work system has been changed; it now involves regular work as a cleaner, but without pay. And yes, with a high level of "debauchery," the option to access NSFW events from the coffee machine unlock tree opens up. More will be added in the future. - - A portrait for Alim has been added. - - Minor game balance adjustments. - 0.29.5 + bugfix - - Added loan abuse tracking for player characters. If you fail to repay your loans, a new character, Mike, will speak to you. - - Added a unique first warning scene. - - Added a unique second warning scene. - - Added a unique third warning scene. - - Added a "Massage Parlor" ending, in which you stubbornly refuse to listen to Mike. This ending is made more difficult by the high penalties for promiscuous sex, which trigger "warnings." - - The free housing system has been reworked; you must now report your work to Jack. - - Added a unique scene in which Jack warns you about the heroine's growing popularity at the hostel. - - Added a unique interlude involving sex with Alim while cleaning, which occurs before you move in with him. - - Added a unique scene in which Alim "punishes" you for not honoring the deal you made when you moved in. With consequences. - - Added a unique scene in which the "cleaning contract" with Jack is extended thanks to the player's fame. - Added a looping report scene when renewing the contract. - - Added a "Medal of Debauchery" ending related to your reputation at the hostel. I tried to translate it as accurately as possible. - - Added a scene where Leonard "kicks" you out of the cafe if you refuse to give him a blow job during the "puritanical" job application process. - - Added a linked ending (spoilers?). - - Added a hidden option. - - Added the "Living Porn" ending. I'll come up with a unique reward for it a bit later. - - Added an option to limit depravity in the HUD to make it easier to track dangerous developments. - - Changed the conditions for obtaining endings in some places, as well as modified the code and internal logic. Options have been added or removed in other small areas. - - Expanded storyline tracking. - - Added the option to immediately gain +1, +5, or +10 points to a stat in the character creation window. - - Added something else somewhere else, but I forgot what and where. - - Fixed some bugs, changed the backend code. - - Minor balance changes. - - The ending interface is now quite nice (relatively speaking), and it's possible to revisit the ending. - - Fixed endings, missing photos, broken links, invalid codes, mismatched codes, and more. - - Fixed an issue with constantly cleaning the common room (oh my, after a thousand years, I found the problem!). - - Sex shop toys now provide bonuses to promiscuity and its limit when purchased (yes, it only took a month). - - Fixed the quest chain and interaction with Alim; the event in the shower and in the common area now only happens once. - - The park now forcibly pushes players "outside" at night. - - The park bench now gives 0-3 AP, but shifts time forward. - - Fixed a bug related to the AP value while sleeping; Previously, it was 4-3-4-5, now it's 2-3-4-5. Also, all sleep stats have been reduced by 1 point, and the hero no longer starts the game with 25 fitness points. - - made several changes, specifically replacing the "Promiscuity" stat requirement with "General Promiscuity" (stat + toy bonuses + clothing bonuses). - - fixed some bugs inside the hostel; cleaning, even without sex, still gives reputation, but significantly less. - - Removed the trigger for most "non-lethal" endings after achieving them, such as relationship and job endings. Restrictive endings—for debauchery, debt, sleeping outdoors, etc.—will remain even after achieving them. - - Slightly adjusted the "discipline" system. Now self-discipline DECREASES debauchery, and Elizabeth's punishment INCREASES the debauchery limit. - — A nice detail: I added emojis to the stats. How do you like them? Do they make tracking easier? - — I definitely added time of day tracking to the HUD. - 0.28 - * A system for saving part of your progress from version to version has been introduced for the convenience of players. It's implemented through a menu that activates after launch. Where can I find codes? - * The endings tab has been updated - now, when you reach an ending, its code will be displayed, and there's also more information on how to reach it, plus all endings are visible. This will continue to be developed. - * The Characters window has been updated - you can now see quest or relationship progressin with a character, which changes depending on the stages you've completed. I think I've set all the triggers, but I'm not sure - I'll have to keep an eye on it. - * Added a relationship ending with Nick. - * Added a relationship ending with Alim. - * Added an ending for debauchery in the money lender's office. - * Added 2 office work outfits. - * Expanded the Sex Shop. - * Added dialogue with Claire, the girl from the Sex Shop. - * Added a part-time job at Glory Hall. Unlocked through dialogue with Claire when your relationship level is above 6. - * Added one unique and three cyclical scenes for Glory Hall. - * Added work and rest in the Massage Parlor. Unlocked through a flyer in the Sex Shop; you need to complete the training. - * Added one unique and six cyclical scenes for work in the Massage Parlor, as well as scenes for personal rest and work. - * Loanshark has been expanded. - * Added the ability to take out and repay loans. The interest rate is high, but not prohibitive. - * Added the ability to work in the office. - * Added one unique scene for working in the office and six cyclical ones. - 0.27 - - Known bugs fixed. - - New bugs added. - - For the first time, most bugs were caught before publication. - - About 44,000-47,000 words in total added. - - Added the Characters window to the interface. It's still rough, but it gives you a quick overview of the characters in the game, including their locations and descriptions. - - Added the Sex Shop location. Currently, it's only available for purchasing items, but the location will be expanded soon. It's accessible in the morning and afternoon. - - Added a Hypermarket in the Mall, where you can purchase items to improve your living conditions. - - Items have been added, about 20 in total. - - Added the ability to study independently in the Hostel common room. - - Upon reaching 12-15 reputation or notoriety in the Hostel (check out NSFW events), a forced NSFW event with Alim will be activated. You can't refuse it yet. Upon completion, you'll gain access to his room. - - Added Alim's room. I won't reveal everything you can find there or who you'll meet. Alim isn't present in the evenings and at night, so the chance of him appearing and interrupting your studies is significantly lower. You can sleep in the room for free; there's a sex event in the morning. - - Added Nick's Apartment. Unlocked upon waking up 4 times in Nick's apartment after talking to him. The event is mandatory, with no options (for now). The apartment and conditions are similar to Alim's Room, but with its own unique features. - - How do items work? - Each sleep item purchased gives a chance to gain 1 additional action point in the morning. - Study items provide a random bonus when engaging in the corresponding training. Intelligence is divided into 4 levels, each requiring its own textbook. Divided by 25. - Fitness items each provide a 50% chance to increase fitness by 1, up to a maximum of 50. Accordingly, with the entire set, you will receive an additional 0 to 6 for each training session plus a random base value. At fitness 50+, the items will have no effect. - Sex toys each passively increase promiscuity and increase the promiscuity limit. When actively used, EVERY item you own provides a bonus to the base modifier for "Stress Relief." - BDSM items – not to be confused with Sex Toys. EACH, when actively used, adds its own modifier to the base promiscuity reduction for "Self-Discipline." - 0.26 - - Known bugs fixed. - - New bugs added. - - Semi-professional translation has begun. In addition to many common locations, NSFW events in the Showers and Jenny have been translated. - - A small menu with gameplay tips and endings has been added, though it's still in its infancy. - - Minor rebalancing for gameplay comfort. - - Added a player avatar. - - Added clothing for the player avatar. - - Added a wardrobe in the Hostel, where you can change clothes and purchase new outfits. Everything is basic for now. - - Expanded Leonard's events after working as a waitress, about 3,000 words. - - Expanded drinking events at the bar, about 12,000 words. - - Added a bar-related ending. - - Added a Leonard-related ending. - - Added a sub-ending for Leonard related to Rada. - 0.25 - – Bugs removed. - – Bugs added. - – Major expansion of the Hostel event tree during cleanup; several versions with different texts are possible! - – After working at the Café, you'll be able to talk to Rada about teaching you makeup and making coffee. - – Rada and Leonard's house has been added. - – Rada teaches you makeup and coffee at her home. - – After learning how to make coffee, a quest involving breaking the coffee machine in the Café will unlock. - – The quest has four possible resolutions, one of which contains three NSFW events, two of which are repeatable. - – Resolving the quest will unlock the opportunity to work as a Barista and make coffee in the Café. A mechanic for selecting options has been implemented. - – A pawn shop has been added to Mull. - – A to-go coffee island has been added to Mull, allowing you to work as a barista. - – Character creation at the start or playing as a "basic" character has been added. What's the point? You are free to tailor your stats to your playthrough and goals. For each unlocked ending to the story, you receive bonus points for the next playthrough. - – Brief explanations of stats and who needed them have been added to character creation. The stat degradation system has been removed. - – A major rebalancing of the earning formulas has made money much less of a problem. All jobs earn roughly the same amount of money, and there's a dependency on stats, so it's clear how to increase income. Jobs have probably become more profitable. - – A few other little things I forgot about. - 0.2b - All bugs I was aware of have been fixed, plus a few I discovered myself. - Character starting stats have been adjusted. - The ability to choose a plan for the gym and hostel has been added. - 0.2a - Some bugs fexid - 0.2 - Patch Notes: - Known bugs removed. - Unknown bugs added. - Slightly updated translation. - Balance adjustments. - HUD parameters added. - Parameter degradation added. - Time limits and day phase tracking added. - A timed ending with two outcomes based on intelligence stats has been added - currently in this form. - An ending for exceeding the promiscuity stat has been added. - Location changes: - Hostel: - The housing system has been changed; cleaning requires 3+ cleaning points. Cleaning spots have been added. - Alim character has been introduced - currently at a basic level. He has a repeatable sex scene. - Cafe: - Added dialogue with Rada. Rada isn't the most responsive or kind character when you first meet her; dialogue options depend on your relationship with her. Relationships are increased through work and dialogue. - Added coffee from Rada if you have a good relationship. It's better. - Added a random sex event with Rada. - Library: - Added character Paula (Paulina) - a modest, responsive girl, Elizabeth's assistant and Mark's girlfriend (the leader of the united front of the Brotherhoods and Sisterhoods, currently not very involved). Paulina is responsive, and as your relationship with her grows, more dialogue options will open up. Relationships are increased through library work and dialogue. - Added dialogue options with Elizabeth - there aren't many, but the key one is the ability to ask for "guidance," which helps keep the character's promiscuity in check. There is a unique and repeatable opening event. The opening event is repeatable and is balanced. Library work has been rebalanced for balance and overall development, reducing the need to "fish out" events. - Bar: - Dialogues with Nick have been added, in a smaller format. One interesting thing is that he trains "work" skills in his dialogues, for example, teaching "waiting" and so on. There's also the option to wake up in his apartment—this is a setup. - Barn work has been rebalanced. - Community Center: - Expanded with the addition of Paulina (via dialogue with her). Every evening, Paulina's group holds gatherings there—five random events that train various skills. One of them is NSFW. In many ways, this is a setup for a future character branch. - 0.15 - Bugs and softlocks fixed. - New bugs and softlocks added. - Shower locations expanded, including NSFW content. - Slightly reworked Hostel and free housing system. - Lounge zone location added to Hostel. - Park location added, including NSFW content. - 0.1f - Increased the profitability of all jobs. - Increased the initial stats of the character. - Given the possibility of alternative opening of barter payment for the hostel through a more direct dialogue with Jenny. - Fixed problems in the gym, hostel and with the issuance of the bonus from Elizabeth. - Fixed problems with librarian work. ### 0.1e - v0.1e - – Added work work in a cafe. - – Added work work in a bar. - – Added work work in a library. - – Added 2 unique events in a cafe. - – Added repeating events in a cafe, at the usurer, in the library and in the bar. - – Added the ability to talk to Jenny in the Hostel. - – Added a bad ending. - – Bug fixes. - – Translation fixes.

Applicant

v0.33b Windows, Linux +1

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