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Ongoing vv0.3.0

Doomsday

Game Information

Developer

Staragent

Version

vv0.3.0

Engine

HTML

Release Date

May 24, 2026

Last Update

May 24, 2026

Censorship

Uncensored

Overview

It's a survival and adventure game set in a zombie apocalypse.

Installation

1. Extract and run. 2. The game needs to run on browsers such as Edge and Chrome that are based on the Chromium project.

Changelog

### 0.3.0 - v0.3.0 - Doomsday Version 0.3 is finally here.The update includes the following: - In terms of storyline, the Federation officially declares war on the Liberation Front, and the three-member protagonist team is forced to get caught up in the conflict. - Added a new interactive scene for Saika. - In terms of features, the following optimizations and additions have been made: - 1. Added fallback logic upon player death: If the primary weapon slot is empty, the first primary weapon from the backpack will be retained first to prevent excessive disadvantage after respawning. - 2. Further expanded Saika-related functions: A new entry for equipment enchantment has been added. Enchanting will preserve original attributes and durability, while only regenerating skills. - 3. Added an equipment dismantling function to the workbench. - 4. Collection-based quests now count items in both the backpack and warehouse simultaneously. When turning in quests, items will be deducted from the backpack first, and then from the warehouse if insufficient, eliminating the need for frequent item transportation. - 5. The Store / Withdraw options in the warehouse and loot interfaces now support quick bulk deposit and withdrawal. On Mac, use Command + Click for one-click bulk operations; on Windows, use Alt + Click instead. - 6. Equipment info cards now display Level, uniformly placed below durability. This display has also been added to the equipped item bar and comparison bar. - 7. Normal combat in Chapter 2 has been tiered. When base defense exceeds 12, players will encounter stronger combinations of regular monsters. - V0.3 Code is still: banben0.2 ### 0.2.0 - v0.2.0 - Doomsday Version 0.2 is finally here. This update is a major one, and the main contents are as follows: - 1. Some of the game’s visual style has been reworked. Many elements have been remade, including NPC portraits, the protagonist portrait, battle sprites, and more. - 2. The story has now progressed into Chapter 2. - 3. A BUFF and DEBUFF system has been added to combat, making battles much more varied. - Status Effects and Battle Display Improvements - - The display rules for status durations such as Vulnerable and Weak have been clarified, and remaining duration is now shown more clearly on status icons. - - Poison and Burn have been redefined: - - Poison now deals direct damage based on its current stacks at the end of each turn, and then gradually decays. - - Burn now deals direct damage based on its current stacks at the end of each turn, and lasts for a fixed 3 turns. - - A variety of new and adjusted skill effects have been added around synergies involving Vulnerable, Weak, Poison, and Burn. - 4. The combat and equipment skill system has been expanded. - - Shoe skills have officially been added, further completing build variety across different equipment slots. - - The random skill generation rules for head, body, and shoe equipment have been adjusted, making the system clearer overall and making single-skill builds easier to plan around. - 5. This update adds new active skills and new synergy options to multiple equipment slots, including but not limited to: - - Shoe skills: - - AP gain, exchanging HP for AP, long-term offensive and defensive buffs, turn-based AP recovery, and AP refund on kill. - - Head skills: - - Vulnerable, Weak, single-target pressure, group status application, and Vulnerable amplification. - - Clothing skills: - - Temporary Defense copying, stronger defensive buffs, counter-based damage reduction, recurring defense loops, and survival-focused emergency skills. - - Main weapon skills: - - Pistols, rifles, heavy weapons, and SMGs have all received new skill branches and new combat options. - Detailed information can be viewed in the in-game Skill Database. - 6. As the story progresses, players will unlock Equipment Reforging and the Workbench. - New Equipment Reforging Feature - - After completing the related quest, Saika will unlock the Equipment Reforging option. - - Players can now spend certain materials to reroll equipment stats and skills. - New Workbench Breakdown Feature - - After completing the related quest, Saika will unlock the Workbench. - - Players can now break down certain normal items and materials at the workbench. - - Breakdown does not require extra money or additional materials. It only consumes the selected item itself. - - The interface supports `+` / `-` buttons as well as manual quantity input. - - After confirmation, the original item will be removed automatically and the resulting materials will be added to the corresponding inventory. - 7. Repair / Reforge / Breakdown tab improvements - - The left panel of `Equipment Repair`, `Equipment Reforging`, and `Workbench Breakdown` now supports manual switching between `Backpack / Storage`. - - Switching tabs will automatically clear the currently selected target to prevent leftover invalid selections. - - Whichever tab is currently selected will determine which container is used for material costs, item removal, and result settlement. - - Temporary inventory screens during exploration, loot collection screens, and retreat-point inventory screens are still backpack-only, and storage will not be available there. ### 0.1.0 - v0.1.0 - You can check the version introduction in this game description post(FREE): - Doomsday Introduction to Operations | Patreon

Doomsday

vv0.3.0 Windows, Linux +1

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