Lovedoll Toy Factory
Game Information
Developer
GlacierVersion
v0.4.1
Engine
Others
Release Date
Feb 9, 2026
Last Update
Feb 13, 2026
Censorship
Uncensored
Overview
After receiving the news that you have a steep debt to pay in under a month, you hastily choose a job to make a quick buck to get out of it. Unfortunately, you did not read into what you were getting yourself into. Will you and your virginity survive the never-ending onslaught of disproportionately massive living plushies, or will you have a rough, pleasure-filled ending as their latest victim? And will you find out what is truly happening with the factory?
Installation
1. Extract and run.
Changelog
### 0.4.1 - v0.4.1 - [Bug Fixes] - - Fixed the game occasionally crashing whenever the player gets jumpscared. This was due to a setting I changed in the application properties that caused it to not load animated images correctly. - - The buttons on cameras no longer vanish permanently whenever the player fixes them after they go down. This was due to a major bug in Security's code whenever she is unloaded from memory. - - Fixed one of the secret easter eggs to show up on the correct camera. - - Save files now function properly. Custom Night AI levels are now properly saved, so you don't have to set them all over again. - - The config file for game settings now functions properly. - [Temporary Changes] - - Temporarily removed the FFMPeg object from the game, as people were having trouble opening the game for currently unknown reasons. The intro video, as a result, no longer loads, but is still present in the Data folder. - - New menu sounds, although I may change some of them because I'm not too satisfied with how they sound yet. - [Additions] - - Numerous new camera sprites for Hoppi! Not all of them have been drawn yet. - - Merri's stun animations have been added, alongside quite a few hot vocal performances for Merri's... peculiar method of preventing the player from doing stuff. This is alongside numerous changes to how her stun mechanic works. - - Merri's camera sprites have been redrawn to fit better with the artstyle of the game, since they had a distinctly thicker line-weight than all of the other artwork. There are also new sprites for when she is at either door. - - Bratti's window animations have been added! - - Character descriptions are now displayed on the custom night screen. You can now read up how each character works by hovering your mouse over their portrait. Later down the line, I plan on displaying this in a much more fancier fashion. - - Creepi has been somewhat implemented into the game. She currently only has a few sprites drawn, and cannot jumpscare the player yet. - - There are now keybinds for opening the camera/panel. The default keybind is Space. You can rebind it using the config file. - - There is also a keybind for playing the lure. It's default is Shift. You can also rebind it using the config file, too. - - You can now disable the perspective effects, vignette effects, and camera glitch effects in the config. The options for the former 2 were in the config file before, but did not have any effect on the game. - - Vsync now works with the game, meaning that you can now run the game on higher FPSes on high refresh rate monitors. - [Removals] - - Unfortunately, due to programming complications, the planned pause screen is likely going to be removed, or rather replaced with a menu upon pressing ESC that does not actually pause the gameplay, but allows the player to restart the night or exit to the menu. - - Removed Lerri. - [Config.ini] - Since there is no actual settings menu implemented yet, I would like to explain what each setting in config.ini does. - Fullscreen - - Determines if the game is fullscreen or not. - Vsync - - Determines if Vsync is active. This makes the game match your monitor's frame rate. - FPS - When Vsync is disabled, this is the frame rate that the game is limited to. Due to Clickteam limitations, the max limit is 1000. - Show Cursor - - Determines if the animated cursor for the game will replace the normal windows mouse. - Perspective Effect - - Disabling this removes the perspective shader. - Vignette Effect - - Disabling this removes the black vignette around the screen. - Camera Glitch - - Disabling this removes the glitch effect when switching cameras. - Discord Presence - - Enables the game's Discord rich presence. Somewhat unfinished. - Instant Retry - - Does nothing currently. Will allow the player to instantly retry the night after getting a game over. - Skip Intro - - Skips the intro video and goes straight to the title screen. (Currently, the intro video does not play ingame because the FFMpeg object caused issues.) - Open Panel - - The keybind that opens the camera panel and repair panel. Can be rebinded to other keys. - Play Lure - - The keybind that plays the audio lure on the cameras. Can be rebinded to other keys. - v0.4.0 ### 0.3.0 - v0.3.0 - Security has been introduced into the game! She already was implemented in v0.2.8, but I didn't announce it when that version came out. She prompts the nightguard with minigames every so often in order to check if they're truly the nightguard. There's 3 types of minigames that can pop up, and this is one of them. - Hoppi has been finally given an animation for walking past the window, courtesy of one of our artists, Cupcake! - Quite a few camera sprites, especially for Catti and Merri. In fact, both of them have all of their camera sprites done. I'll show a few, but you'll have to see the demo yourself to see all of them in action! - Many, MANY new voice lines and sound effects. You can hear some of them in this video! I wish I could showcase them all, but there's genuinely so many. Seriously, I can show you the audio folder for the game. There's a LOT. - Build 0.2.7 - N/A - Build 0.1.1: Quick Patch - Hoppi can SPEAK now, courtesy of generouspanda (Dàfāng) - Both Hoppi and Teddi's AI has been vastly improved. They are now more linear, and are only allowed to backtrack in specific cameras. - Removed bug where you could boop the Teddi poster's boobs while looking at the window. - The office doors automatically open when repairing them, preventing a cheese strategy involving repairing the doors constantly. - Removed the ability to control the aggressiveness of the AI, leaving only the difficulty level. - Added indicator graphics for turning around. - Added information about the characters on the pre-night config screen upon hovering the mouse over their icon. - Removed an annoying bug where you could press the door buttons accidentally while turning around. A brief period was added upon turning around to prevent this.