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Ongoing v0.22.EA

Thornfield Academy

5.0
(1 votes)

Game Information

Developer

Arcarsenal

Version

v0.22.EA

Engine

HTML

Release Date

Mar 17, 2026

Last Update

Mar 18, 2026

Censorship

Uncensored

Overview

Text-based adult RPG set in a magical academy. You bond with a sentient ring that transforms your body and turns your sexual output into a power system. Play as male or futa. Predominately Gay(as of now)

Installation

1. Download and open file

Changelog

### 0.1.22 Patch Notes - v0.1.22 Patch Notes - hotfix - Catboy race fix - : Catboys were always showing up as Human everywhere in the game. Fixed — your cat ears are back. - Catboy ring denial fix - : Choosing to deny the ring as a catboy incorrectly gave you the cock type selection screen - (human/equine/canine). Catboys always get barbed — that's not a choice, that's what you are. Fixed. - Mirror scene rewrite - : The naked mirror scene was overwritten and cringe. Removed all the passages where the ring has - opinions about your body, admires its own work, or narrates your emotions for you. The mirror now describes what you - look like. That's it. Cock descriptions use the proper tag system. Ass description scales across 10 tiers. Body marks - show up if you have them. - Build types actually work now - : Six of the eight body types you could pick at character creation (waif, slim, solid, - heavyset, tall & lean, compact) were silently defaulting to "average" in every scene that described your body. If you - picked heavyset and the mirror called you average, that's why. All eight builds now have proper descriptions at every - fitness level. ### 0.1.21 - v0.1.21 - --Race selection - Human or Cat Boy at character creation. Cat Boy includes ears, tail, retractable claws, keen scent, a barbed cock the ring enhances rather than replaces, involuntary purring above high arousal, and a periodic heat cycle that raises the arousal floor for two days at a stretch. All passives are active throughout play — purring sets a flag NPC events read, heat runs weekly, keen scent adds passive flavour to location descriptions. The bathhouse boy has a specific reaction to hearing a caged MC purring. A one-time tail incident fires in the lecture hall. - --Navigation overhaul - The campus is now divided into 7 navigable zones: The Square, Dormitory Hall, Academic Hall, The Library, Gymnasium & Bathhouse, -- - --The Grounds, and Beyond the Gates. Walking between zones costs time. Moving within a zone is free. Returning to the Square is always free. Rooms exit to their building hub, hubs exit to the Square — no shortcuts between zones from inside buildings. - --28 new location passages - Full campus coverage with first-visit and return-visit descriptions reacting to time of day throughout. - --Travel scenes - Short interstitial scenes play when crossing zones, assembled from pools of departure, crossing, and arrival lines. Reactive to time of day, arousal level, clothing state, fatigue, and visible stains. - --Currency system - Copper/silver/gold economy replacing the flat gold system. 100 copper = 1 silver, 100 silver = 1 gold. Old saves convert automatically. - --Dining hall - Purchasable food menu — 6 items ranging from 3c to 20c. Available 5 AM to 7 PM. - --Dormitory expansion - Hallway, showers, bathroom, laundry room, and common room added as proper navigable locations. Laundry charges 2c per item. - --Academic Hall - Split into a foyer, two lecture spaces, a reading room, the alchemy lab, and two locked rooms hinting at future content. - --Library - Expanded to two floors — ground floor for general study, upper stacks for deeper research and less ordinary encounters. - --Bathhouse - Now includes a shower room and a private bathing room alongside the main pool. - --Stallion chain - 10 scenes across 8 passages set in the academy stables, escalating over 2–3 in-game weeks. Required to unlock cage release. - --Cage arc expanded - Midpoint choice scene fires at the twelfth anal orgasm. Release now requires both 25 anal orgasms and completing the stallion chain — the cage flickers at 25 without it. Cage added to inventory on release, removable and re-equippable. Voluntary continuation path available. - --Bathhouse boy chain — Part 1 - Three-stage arc, ongoing. All stages require the ring and active chastity cage. - Caged drip - — Visiting the bathhouse above 40% arousal triggers this event at roughly 40% chance. The MC leaks through the bars in public. The bathhouse boy is watching. He calls you pathetic. Something happens. - Second meeting - — Unlocks above 15 anal orgasms. He uses the MC from behind in the bathhouse and pulls out before the finish. - Company - — Unlocks above 20 anal orgasms. He brings a friend to the dorm room - Further stages planned. - Ball size tracker - Scales with ring level and cock type. Feeds into appearance panel and mirror scenes. Mechanical hooks in place for future content. - Appearance panel - Sidebar panel showing current cock and ball state, reactive to ring level, cage state, and arousal. Feeds mirror scenes and sex passages. - Mirror system - Core system implemented. Tag work ongoing. - CHANGES - Clothing system rebuilt - Items now track stains by type and age. Dew stains accumulate automatically while dripping and clear in the wash over time. Items carry opacity, zone coverage, and bulge control values that exposure events read directly. - Default outfit - Robes removed. MC now starts in shirt, trousers, underwear, and boots. - Fluid identity - Tagged consistently across all encounters — Morning Dew above 70 arousal, pre-cum below. NPC fluids handled separately throughout. - Inventory - Slots redesigned with tooltips. - Economy - Currency converted across all shops, bounties, jobs, and income sources. - Herb bounty - Rebalanced to a reasonable rate. - Writing pass - Sentence structure, pacing, and prose consistency updated across existing scenes. - Save migration - Old save files redirect automatically to new passage equivalents. ### 0.1.1 - v0.1.1 - Bug Fixes - — Fixed a soft lock when leaving conversations with Edric, Fenn, or Sable. The Back/Leave buttons were pointing to passages that didn't exist, so nothing happened when you clicked them. Should be fully fixed now across all locations. - — Fixed the dining hall routing you back to the ring discovery scene (and the cock selection screen) when returning from an NPC chat. Oops. - New - — Added proper hub passages for the dining hall, lecture hall, stables, dorm hallway, and academy gates. All have time-of-day descriptions and NPC support. - — Settings menu added to the sidebar with: • Text size slider (14px–28px) affects the story panel only, sidebar stays the same • Line spacing slider (tight to wide) • 6 colour themes: Dark (default), Midnight, Slate, Sepia, Parchment (light mode), High Contrast • Settings save automatically and persist between sessions(I hope) I was working on this but didn't think it was needed, I was wrong. - QoL - — Notifications (skill ups, XP gains, arousal changes, etc.) now stay on screen until you click the × to dismiss them, or auto-clear after 15 seconds. No more trying to speed-read a wall of popups during a sex scene.

Thornfield Academy

v0.22.EA Windows, Linux +1