Through The Looking Glass
Game Information
Developer
HakosgamesVersion
v0.1.5.0
Engine
Ren'Py
Release Date
May 24, 2026
Last Update
May 25, 2026
Censorship
Uncensored
Overview
You’re an ordinary guy living an ordinary life when an unknown biological agent is released in your coastal city, killing over 90% of the population overnight. External forces immediately lock the island down to prevent the outbreak from spreading. No rescue. No evacuation. No information forthcoming. You’re completely on your own— …or you would be, if not for your neighbor, Alice.
Installation
1. Extract and run.
Changelog
### 0.1.5.0 - v0.1.5.0 - - Prototype - General - - There are supporter cheats. You can activate them in the workshop via the cheats button. Codes will be below. - - Lots of bugfixes, many menus have been converted over to something a little more appealing and out of the way - - Some of the equip menus got a minor overhaul in terms of appearance - - Added some more information to your Check Status menu - - Changed training to be an opt in, opt out instead of selecting a pre-designated time. Bonuses for training longer are left intact. - - Moved the check status and check item menus over to the workshop (I might have done that before, hard to remember) - - Added a full animation queueing system complete with proper buffering for that seamless experience - - Created a real time action ATB/AP hybrid system that I will use for Alice centered events going forward. Sexual events will be real time events. Only one event is currently using it. - - Converted the game to use Ren'py's native archiving system, which means the file path issue should now be fixed permanently, this should also make patching a little easier - - Even though almost all changes are non-sexual, there are likely over 2000+ new renders in the game. Help me. - - A couple new music tracks, though I think I'm only using one at the moment - Scavenging and Combat - - There are 3 new accessories to find, one of which involves a minor event with Alice - - There are 3 new skills. - - There are 6 or 7 new perks, including perks that can level over time - - You can now see your progress towards perks as you fulfill their hidden criteria, if you don't see progress, it's purchase-able or a specific unlock - - In combat when an enemy attacks you, you can block it with correct timing, reducing damage - - Made the timer closer to being deterministic, which should make action commands much more consistent across platforms and hardware - - Added one new area to the suburbs, the heart where small businesses and the like reside - - Added about 20 new random scavenging events - - Added 2 new special scavenges, The Pawn Shop and the Local Library - - Added a system that allows you to organically find the new areas as you explore more - - Added 2 new special items, both usable at the local library. You can find one of them in the heart randomly after you visit the local library - - Added a ton (35+) of additional sound effects and some minor additional silhouettes to help liven up the scavenging - - Added a new weapon, the Baseball bat. High AP cost, but high damage and high stability damage - - Added a new ranged weapon, the Machine Gun. Low damage per shot and poor accuracy, but it sure can shoot a lot of bullets. - - There are 2 new enemies that can attack you - - There are a few new status effects you can get inflicted with, but also inflict on enemies with certain perks or skills - Alice - - Alice can now see you off and welcome you home after a hard days scavenging, you can ask her how her day went, question her about heart monitor incidents, etc. This will be used more as potential NTR develops. If she likes you, she might also show it a little when you leave or come home. (This got a lot of renders (Almost 1000) as it will be expanded upon as things continue to happen.) - - Alice will now react if you come home after being beaten. She'll take care of you, and heal you via cutscene. - - Alice can now be called to heal you when you heal yourself in the bedroom... but only if she knows that you do it. Either get beaten, or maybe heal while she's around you in the bedroom... She might have to like you enough to ask about it though. - - Provided you have a lockpick, locked doors will no longer hold you back. You can pick them and gain entry. Currently, there's only one dedicated event for this, but I'll be making more. Speaking of... - - You can now peep on Alice in the shower. Be careful you don't get caught... but what could you do while you're in there? Also, it's animated. And if Alice's lust is high while she's in there...? - - Alice now has a little bit of a memory. I'm still working out the depths of the system, but she'll remember if you drop her while she cleans or similar events. - - Alice can now get upset at you if she catches you breaking in or peeping on her, it'll lock her mood toward you so it can't go higher than its locked point for some amount of time. There is no current way to reduce this time, but there will be in the future. - - Added sperm transfer logic to the fertility system, though pregnancy is still not possible. If sperm is present... it may change how her fertility stat screen appears... - - If you have a certain item and stumble upon Alice... taking care of herself or otherwise clothing compromised... you can... record the event for a special item - - Added the ability to ask Alice for advice on things you have going on during hangouts, though currently you can only ask her about the Doomsday Prepper House combination if you're having trouble with it. She can only give you hints about clues you have though. - - Added a conversation list approach, which will make it easier to add conversation tags to have more one shot conversations with Alice as you do things in the world or ask about Alice's personal life. Currently only the backend system is in place. I'll be adding conversation topics to it soon. ### 0.1.3.6 - v0.1.3.6 - - Prototype - - Fixed combat defeat playing incorrect sequence - - Fixed item loss crashing the game, whoops - - Removed Alice's ability to crash the game with certain dialogue responses in the hug event, she is not meant to have such power - - Fixed Special Scavenge boss encounter upon defeat - - Fixed Special Scavenge boss encounter upon victory, stupid dog, you made me look bad - - Disabled saving/loading in minigames and combat to prevent load crashes - - Fixed becoming impotent if you had low stamina or low lust in the Alice hug event - - Added failsafe when purchasing merchant items to ensure they stay discovered, damn greedy merchants selling illusory merchandise - - Fixed a certain dialogue option with Alice while hanging out causing her to crash the game, she must not like that answer - - Fixed acquiring Earl Grey Tea crashing the game because of a typo I made while tired - - Fixed a var typo that causes a game crash if you finished the Alice balance minigame under certain conditions ### 0.1.3 - v0.1.3 - - Prototype - - Initial Release